Solitaire has been a staple for office distraction since Microsoft first included the game in Windows 3.0 in 1990. But the digital adaptation wasn’t made by an iconic coder or just one of the company’s many full-time employees. It was programmed by an intern.
Great Big Story has an interview with Wes Cherry, who was an intern at Microsoft in 1988. He describes the experience as “all-encompassing,” but even internships at Microsoft have lulls. He put the downtime to good use. “I came up with the idea to write Solitaire for Windows out of boredom, really,” Cherry said. “There weren’t many games at the time, so we had to make them.” Read more